Middle Earth - Lord of the Rings Strategy Battle Game
Middle Earth Strategy Battle Game - The Lord of the Rings Strategy Battle Game, is a tabletop miniature wargame produced by Games Workshop.
It is based on The Lord of the Rings film trilogy directed by Peter Jackson, and the book that inspired it, written by J. R. R. Tolkien.
Game Overview
The standard game is played with two or more armies on a board generally 4 feet long and 4 feet wide (16 square feet, or 1.486 square meters),
usually deployed within 6 inches of opposite board edges.Similar to Warhammer Fantasy, the game uses a "points-system" to assign values to
each miniature, allowing players to ensure that their armies are evenly matched. The game is primarily a skirmish game, but can be played in
varying scale:
Scenario - These are based on an event in the book or film, and the armies are predetermined and fought using Special Scenario-specific Rules.
Points Match - These are played between two forces of equal size, generally of 500 Points each (which is usually no more than 50 miniatures
per side).
War Party - This is a stricter form of the Points Match, using forces of no more than 250 Points.
Battle Company - This is an experience-based system which is played out with no more than 25 miniatures.
The turn-system game was played using four phases originally, but is now played using five under the current rules:
Priority Phase - The players roll dice to see who gets to take their Turn first.
Move Phase - The players move their miniatures (to a maximum distance that is usually 6 inches). "Magic" (e.g. "Compel") is also
used during this phase.
Shoot Phase - Missile-armed miniatures can shoot.
Fight Phase - Dice are rolled for each group of miniatures in base contact with each other to see which wins the combat.
End Phase - Reinforcements arrive, as well as general book-keeping
While the game is designed usually for play by only two players (as the force lists are divided into "Good" and "Evil"),[34] very large battles
(generally with more than 100 models each side) become easier to manage with multiple players working together on teams.